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/* * linux/include/asm-arm/semaphore.h */ #ifndef __ASM_ARM_SEMAPHORE_H #define __ASM_ARM_SEMAPHORE_H
#include <linux/linkage.h> #include <linux/spinlock.h> #include <linux/wait.h> #include <linux/rwsem.h>
#include <asm/atomic.h> #include <asm/proc/locks.h>
struct semaphore { atomic_t count; int sleepers; wait_queue_head_t wait; #if WAITQUEUE_DEBUG long __magic; #endif };
#if WAITQUEUE_DEBUG # define __SEM_DEBUG_INIT(name) \ , (long)&(name).__magic #else # define __SEM_DEBUG_INIT(name) #endif
#define __SEMAPHORE_INIT(name,count) \ { ATOMIC_INIT(count), 0, \ __WAIT_QUEUE_HEAD_INITIALIZER((name).wait) \ __SEM_DEBUG_INIT(name) }
#define __MUTEX_INITIALIZER(name) \ __SEMAPHORE_INIT(name,1)
#define __DECLARE_SEMAPHORE_GENERIC(name,count) \ struct semaphore name = __SEMAPHORE_INIT(name,count)
#define DECLARE_MUTEX(name) __DECLARE_SEMAPHORE_GENERIC(name,1) #define DECLARE_MUTEX_LOCKED(name) __DECLARE_SEMAPHORE_GENERIC(name,0)
static inline void sema_init(struct semaphore *sem, int val) { atomic_set(&sem->count, val); sem->sleepers = 0; init_waitqueue_head(&sem->wait); #if WAITQUEUE_DEBUG sem->__magic = (long)&sem->__magic; #endif }
static inline void init_MUTEX(struct semaphore *sem) { sema_init(sem, 1); }
static inline void init_MUTEX_LOCKED(struct semaphore *sem) { sema_init(sem, 0); }
/* * special register calling convention */ asmlinkage void __down_failed(void); asmlinkage int __down_interruptible_failed(void); asmlinkage int __down_trylock_failed(void); asmlinkage void __up_wakeup(void);
extern void __down(struct semaphore * sem); extern int __down_interruptible(struct semaphore * sem); extern int __down_trylock(struct semaphore * sem); extern void __up(struct semaphore * sem);
/* * This is ugly, but we want the default case to fall through. * "__down" is the actual routine that waits... */ static inline void down(struct semaphore * sem) { #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif
__down_op(sem, __down_failed); }
/* * This is ugly, but we want the default case to fall through. * "__down_interruptible" is the actual routine that waits... */ static inline int down_interruptible (struct semaphore * sem) { #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif
return __down_op_ret(sem, __down_interruptible_failed); }
static inline int down_trylock(struct semaphore *sem) { #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif
return __down_op_ret(sem, __down_trylock_failed); }
/* * Note! This is subtle. We jump to wake people up only if * the semaphore was negative (== somebody was waiting on it). * The default case (no contention) will result in NO * jumps for both down() and up(). */ static inline void up(struct semaphore * sem) { #if WAITQUEUE_DEBUG CHECK_MAGIC(sem->__magic); #endif
__up_op(sem, __up_wakeup); }
#endif
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