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| Viewing file: Select action/file-type: SLsmg_fill_region
SYNOPSIS
Fill a rectangular region with a character
USAGE
void SLsmg_fill_region (r, c, nr, nc, ch)
int r
int c
unsigned int nr
unsigned int nc
unsigned char ch
DESCRIPTION
The `SLsmg_fill_region' function may be used to a
rectangular region with the character `ch' in the current color.
The rectangle's upper left corner is at row `r' and column
`c', and spans `nr' rows and `nc' columns. The position
of the virtual cursor will be left at (`r', `c').
SEE ALSO
SLsmg_write_char, SLsmg_set_color
--------------------------------------------------------------
SLsmg_set_char_set
SYNOPSIS
Turn on or off line drawing characters
USAGE
void SLsmg_set_char_set (int a);
DESCRIPTION
`SLsmg_set_char_set' may be used to select or deselect the line drawing
character set as the current character set. If `a' is non-zero,
the line drawing character set will be selected. Otherwise, the
standard character set will be selected.
NOTES
There is no guarantee that this function will actually enable the
use of line drawing characters. All it does is cause subsequent
characters to be rendered using the terminal's alternate character
set. Such character sets usually contain line drawing characters.
SEE ALSO
SLsmg_write_char, SLtt_get_terminfo
--------------------------------------------------------------
int SLsmg_Scroll_Hash_Border;
SYNOPSIS
Set the size of the border for the scroll hash
USAGE
int SLsmg_Scroll_Hash_Border = 0;
DESCRIPTION
This variable may be used to ignore the characters that occur at the
beginning and the end of a row when performing the hash calculation
to determine whether or not a line has scrolled. The default value
is zero which means that all the characters on a line will be used.
SEE ALSO
SLsmg_refresh
--------------------------------------------------------------
SLsmg_suspend_smg
SYNOPSIS
Suspend screen management
USAGE
int SLsmg_suspend_smg (void)
DESCRIPTION
`SLsmg_suspend_smg' can be used to suspend the state of the
screen management facility during suspension of the program. Use of
this function will reset the display back to its default state. The
funtion `SLsmg_resume_smg' should be called after suspension.
It returns zero upon success, or -1 upon error.
This function is similar to `SLsmg_reset_smg' except that the
state of the display prior to calling `SLsmg_suspend_smg' is saved.
SEE ALSO
SLsmg_resume_smg, SLsmg_reset_smg
--------------------------------------------------------------
SLsmg_resume_smg
SYNOPSIS
Resume screen management
USAGE
int SLsmg_resume_smg (void)
DESCRIPTION
`SLsmg_resume_smg' should be called after
`SLsmg_suspend_smg' to redraw the display exactly like it was
before `SLsmg_suspend_smg' was called. It returns zero upon
success, or -1 upon error.
SEE ALSO
SLsmg_suspend_smg
--------------------------------------------------------------
SLsmg_erase_eol
SYNOPSIS
Erase to the end of the row
USAGE
void SLsmg_erase_eol (void);
DESCRIPTION
`SLsmg_erase_eol' erases all characters from the current
position to the end of the line. The newly created space is given
the color of the current color. This function has no effect on the
position of the virtual cursor.
SEE ALSO
SLsmg_gotorc, SLsmg_erase_eos, SLsmg_fill_region
--------------------------------------------------------------
SLsmg_gotorc
SYNOPSIS
Move the virtual cursor
USAGE
void SLsmg_gotorc (int r, int c)
DESCRIPTION
The `SLsmg_gotorc' function moves the virtual cursor to the row
`r' and column `c'. The first row and first column is
specified by `r = 0' and `c = 0'.
SEE ALSO
SLsmg_refresh
--------------------------------------------------------------
SLsmg_erase_eos
SYNOPSIS
Erase to the end of the screen
USAGE
void SLsmg_erase_eos (void);
DESCRIPTION
The `SLsmg_erase_eos' is like `SLsmg_erase_eol' except that
it erases all text from the current position to the end of the
display. The current color will be used to set the background of
the erased area.
SEE ALSO
SLsmg_erase_eol
--------------------------------------------------------------
SLsmg_reverse_video
SYNOPSIS
Set the current color to 1
USAGE
void SLsmg_reverse_video (void);
DESCRIPTION
This function is nothing more than `SLsmg_set_color(1)'.
SEE ALSO
SLsmg_set_color
--------------------------------------------------------------
SLsmg_set_color (int)
SYNOPSIS
Set the current color
USAGE
void SLsmg_set_color (int c);
DESCRIPTION
`SLsmg_set_color' is used to set the current color. The
parameter `c' is really a color object descriptor. Actual
foreground and background colors as well as other visual attributes
may be associated with a color descriptor via the
`SLtt_set_color' function.
EXAMPLE
This example defines color `7' to be green foreground on black
background and then displays some text in this color:
SLtt_set_color (7, NULL, "green", "black");
SLsmg_set_color (7);
SLsmg_write_string ("Hello");
SLsmg_refresh ();
NOTES
It is important to understand that the screen managment routines
know nothing about the actual colors associated with a color
descriptor. Only the descriptor itself is used by the `SLsmg'
routines. The lower level `SLtt' interface converts the color
descriptors to actual colors. Thus
SLtt_set_color (7, NULL, "green", "black");
SLsmg_set_color (7);
SLsmg_write_string ("Hello");
SLtt_set_color (7, NULL, "red", "blue");
SLsmg_write_string ("World");
SLsmg_refresh ();
will result in `"hello"' displayed in red on blue and _not_
green on black.
SEE ALSO
SLtt_set_color, SLtt_set_color_object
--------------------------------------------------------------
SLsmg_normal_video
SYNOPSIS
Set the current color to 0
USAGE
void SLsmg_normal_video (void);
DESCRIPTION
`SLsmg_normal_video' sets the current color descriptor to `0'.
SEE ALSO
SLsmg_set_color
--------------------------------------------------------------
SLsmg_printf
SYNOPSIS
Format a string on the virtual display
USAGE
void SLsmg_printf (char *fmt, ...)
DESCRIPTION
`SLsmg_printf' format a `printf' style variable argument
list and writes it on the virtual display. The virtual cursor will
be moved to the end of the string.
SEE ALSO
SLsmg_write_string, SLsmg_vprintf
--------------------------------------------------------------
SLsmg_vprintf
SYNOPSIS
Format a string on the virtual display
USAGE
void SLsmg_vprintf (char *fmt, va_list ap)
DESCRIPTION
`SLsmg_vprintf' formats a string in the manner of _vprintf_
and writes the result to the display. The virtual cursor is
advanced to the end of the string.
SEE ALSO
SLsmg_write_string, SLsmg_printf
--------------------------------------------------------------
SLsmg_write_string
SYNOPSIS
Write a character string on the display
USAGE
void SLsmg_write_string (char *s)
DESCRIPTION
The function `SLsmg_write_string' displays the string `s' on
the virtual display at the current position and moves the position
to the end of the string.
SEE ALSO
SLsmg_printf, SLsmg_write_nstring
--------------------------------------------------------------
SLsmg_write_nstring
SYNOPSIS
Write the first n characters of a string on the display
USAGE
void SLsmg_write_nstring (char *s, unsigned int n);
DESCRIPTION
`SLsmg_write_nstring' writes the first `n' characters of
`s' to this virtual display. If the length of the string
`s' is less than `n', the spaces will used until
`n' characters have been written. `s' can be `NULL', in
which case `n' spaces will be written.
SEE ALSO
SLsmg_write_string, SLsmg_write_nchars
--------------------------------------------------------------
SLsmg_write_char
SYNOPSIS
Write a character to the virtual display
USAGE
void SLsmg_write_char (char ch);
DESCRIPTION
`SLsmg_write_char' writes the character `ch' to the virtual
display.
SEE ALSO
SLsmg_write_nchars, SLsmg_write_string
--------------------------------------------------------------
SLsmg_write_nchars
SYNOPSIS
Write n characters to the virtual display
USAGE
void SLsmg_write_nchars (char *s, unsigned int n);
DESCRIPTION
`SLsmg_write_nchars' writes at most `n' characters from the
string `s' to the display. If the length of `s' is less
than `n', the whole length of the string will get written.
This function differs from `SLsmg_write_nstring' in that
`SLsmg_write_nstring' will pad the string to write exactly
`n' characters. `SLsmg_write_nchars' does not perform any
padding.
SEE ALSO
SLsmg_write_nchars, SLsmg_write_nstring
--------------------------------------------------------------
SLsmg_write_wrapped_string
SYNOPSIS
Write a string to the display with wrapping
USAGE
void SLsmg_write_wrapped_string (s, r, c, nr, nc, fill)
char *s
int r, c
unsigned int nr, nc
int fill
DESCRIPTION
`SLsmg_write_wrapped_string' writes the string `s' to the
virtual display. The string will be confined to the rectangular
region whose upper right corner is at row `r' and column `c',
and consists of `nr' rows and `nc' columns. The string will
be wrapped at the boundaries of the box. If `fill' is non-zero,
the last line to which characters have been written will get padded
with spaces.
NOTES
This function does not wrap on word boundaries. However, it will
wrap when a newline charater is encountered.
SEE ALSO
SLsmg_write_string
--------------------------------------------------------------
SLsmg_cls
SYNOPSIS
Clear the virtual display
USAGE
void SLsmg_cls (void)
DESCRIPTION
`SLsmg_cls' erases the virtual display using the current color.
This will cause the physical display to get cleared the next time
`SLsmg_refresh' is called.
NOTES
This function is not the same as
SLsmg_gotorc (0,0); SLsmg_erase_eos ();
since these statements do not guarantee that the physical screen
will get cleared.
SEE ALSO
SLsmg_refresh, SLsmg_erase_eos
--------------------------------------------------------------
SLsmg_refresh
SYNOPSIS
Update physical screen
USAGE
void SLsmg_refresh (void)
DESCRIPTION
The `SLsmg_refresh' function updates the physical display to
look like the virtual display.
SEE ALSO
SLsmg_suspend_smg, SLsmg_init_smg, SLsmg_reset_smg
--------------------------------------------------------------
SLsmg_touch_lines
SYNOPSIS
Mark lines on the virtual display for redisplay
USAGE
void SLsmg_touch_lines (int r, unsigned int nr)
DESCRIPTION
`SLsmg_touch_lines' marks the `nr' lines on the virtual
display starting at row `r' for redisplay upon the next call to
`SLsmg_refresh'.
NOTES
This function should rarely be called, if ever. If you find that
you need to call this function, then your application should be
modified to properly use the `SLsmg' screen management routines.
This function is provided only for curses compatibility.
SEE ALSO
SLsmg_refresh
--------------------------------------------------------------
SLsmg_init_smg
SYNOPSIS
Initialize the var{SLsmg
USAGE
int SLsmg_init_smg (void)
DESCRIPTION
The `SLsmg_init_smg' function initializes the `SLsmg' screen
management routines. Specifically, this function allocates space
for the virtual display and calls `SLtt_init_video' to put the
terminal's physical display in the proper state. It is up to the
caller to make sure that the `SLtt' routines are initialized via
`SLtt_get_terminfo' before calling `SLsmg_init_smg'.
This function should also be called any time the size of the
physical display has changed so that it can reallocate a new virtual
display to match the physical display.
It returns zero upon success, or -1 upon failure.
SEE ALSO
SLsmg_reset_smg
--------------------------------------------------------------
SLsmg_reset_smg
SYNOPSIS
Reset the var{SLsmg
USAGE
int SLsmg_reset_smg (void);
DESCRIPTION
`SLsmg_reset_smg' resets the `SLsmg' screen management
routines by freeing all memory allocated while it was active. It
also calls `SLtt_reset_video' to put the terminal's display in
it default state.
SEE ALSO
SLsmg_init_smg
--------------------------------------------------------------
SLsmg_char_at
SYNOPSIS
Get the character at the current position on the virtual display
USAGE
unsigned short SLsmg_char_at(void)
DESCRIPTION
The `SLsmg_char_at' function returns the character and its color
at the current position on the virtual display.
SEE ALSO
SLsmg_read_raw, SLsmg_write_char
--------------------------------------------------------------
SLsmg_set_screen_start
SYNOPSIS
Set the origin of the virtual display
USAGE
void SLsmg_set_screen_start (int *r, int *c)
DESCRIPTION
`SLsmg_set_screen_start' sets the origin of the virtual display
to the row `*r' and the column `*c'. If either `r' or `c'
is `NULL', then the corresponding value will be set to `0'.
Otherwise, the location specified by the pointers will be updated to
reflect the old origin.
See \tt{slang/demo/pager.c} for how this function may be used to
scroll horizontally.
SEE ALSO
SLsmg_init_smg
--------------------------------------------------------------
SLsmg_draw_hline
SYNOPSIS
Draw a horizontal line
USAGE
void SLsmg_draw_hline (unsigned int len)
DESCRIPTION
The `SLsmg_draw_hline' function draws a horizontal line of
length `len' on the virtual display. The position of the
virtual cursor is left at the end of the line.
SEE ALSO
SLsmg_draw_vline
--------------------------------------------------------------
SLsmg_draw_vline
SYNOPSIS
Draw a vertical line
USAGE
void SLsmg_draw_vline (unsigned int len);
DESCRIPTION
The `SLsmg_draw_vline' function draws a vertical line of
length `len' on the virtual display. The position of the
virtual cursor is left at the end of the line.
SEE ALSO
??
--------------------------------------------------------------
SLsmg_draw_object
SYNOPSIS
Draw an object from the alternate character set
USAGE
void SLsmg_draw_object (int r, int c, unsigned char obj)
DESCRIPTION
The `SLsmg_draw_object' function may be used to place the object
specified by `obj' at row `r' and column `c'. The
object is really a character from the alternate character set and
may be specified using one of the following constants:
SLSMG_HLINE_CHAR Horizontal line
SLSMG_VLINE_CHAR Vertical line
SLSMG_ULCORN_CHAR Upper left corner
SLSMG_URCORN_CHAR Upper right corner
SLSMG_LLCORN_CHAR Lower left corner
SLSMG_LRCORN_CHAR Lower right corner
SLSMG_CKBRD_CHAR Checkboard character
SLSMG_RTEE_CHAR Right Tee
SLSMG_LTEE_CHAR Left Tee
SLSMG_UTEE_CHAR Up Tee
SLSMG_DTEE_CHAR Down Tee
SLSMG_PLUS_CHAR Plus or Cross character
SEE ALSO
SLsmg_draw_vline, SLsmg_draw_hline, SLsmg_draw_box
--------------------------------------------------------------
SLsmg_draw_box
SYNOPSIS
Draw a box on the virtual display
USAGE
void SLsmg_draw_box (int r, int c, unsigned int dr, unsigned int dc)
DESCRIPTION
`SLsmg_draw_box' uses the `SLsmg_draw_hline' and
`SLsmg_draw_vline' functions to draw a rectangular box on the
virtual display. The box's upper left corner is placed at row
`r' and column `c'. The width and length of the box is
specified by `dc' and `dr', respectively.
SEE ALSO
SLsmg_draw_vline, SLsmg_draw_hline, SLsmg_draw_object
--------------------------------------------------------------
SLsmg_set_color_in_region
SYNOPSIS
Change the color of a specifed region
USAGE
void SLsmg_set_color_in_region (color, r, c, dr, dc)
int color;
int r, c;
unsigned int dr, dc;
DESCRIPTION
`SLsmg_set_color_in_region' may be used to change the color of a
rectangular region whose upper left corner is given by
(`r',`c'), and whose width and height is given by `dc'
and `dr', respectively. The color of the region is given by the
`color' parameter.
SEE ALSO
SLsmg_draw_box, SLsmg_set_color
--------------------------------------------------------------
SLsmg_get_column
SYNOPSIS
Get the column of the virtual cursor
USAGE
int SLsmg_get_column(void);
DESCRIPTION
The `SLsmg_get_column' function returns the current column of
the virtual cursor on the virtual display.
SEE ALSO
SLsmg_get_row, SLsmg_gotorc
--------------------------------------------------------------
SLsmg_get_row
SYNOPSIS
Get the row of the virtual cursor
USAGE
int SLsmg_get_row(void);
DESCRIPTION
The `SLsmg_get_row' function returns the current row of the
virtual cursor on the virtual display.
SEE ALSO
SLsmg_get_column, SLsmg_gotorc
--------------------------------------------------------------
SLsmg_forward
SYNOPSIS
Move the virtual cursor forward n columns
USAGE
void SLsmg_forward (int n);
DESCRIPTION
The `SLsmg_forward' function moves the virtual cursor forward
`n' columns.
SEE ALSO
SLsmg_gotorc
--------------------------------------------------------------
SLsmg_write_color_chars
SYNOPSIS
Write characters with color descriptors to virtual display
USAGE
void SLsmg_write_color_chars (unsigned short *s, unsigned int len)
DESCRIPTION
The `SLsmg_write_color_chars' function may be used to write
`len' characters, each with a different color descriptor to the
virtual display. Each character and its associated color are
encoded as an `unsigned short' such that the lower eight bits
form the character and the next eight bits form the color.
SEE ALSO
SLsmg_char_at, SLsmg_write_raw
--------------------------------------------------------------
SLsmg_read_raw
SYNOPSIS
Read characters from the virtual display
USAGE
unsigned int SLsmg_read_raw (unsigned short *buf, unsigned int len)
DESCRIPTION
`SLsmg_read_raw' attempts to read `len' characters from the
current position on the virtual display into the buffer specified by
`buf'. It returns the number of characters actually read. This
number will be less than `len' if an attempt is made to read
past the right margin of the display.
NOTES
The purpose of the pair of functions, `SLsmg_read_raw' and
`SLsmg_write_raw', is to permit one to copy the contents of one
region of the virtual display to another region.
SEE ALSO
SLsmg_char_at, SLsmg_write_raw
--------------------------------------------------------------
SLsmg_write_raw
SYNOPSIS
Write characters directly to the virtual display
USAGE
unsigned int SLsmg_write_raw (unsigned short *buf, unsigned int len)
DESCRIPTION
The `SLsmg_write_raw' function attempts to write `len'
characters specified by `buf' to the display at the current
position. It returns the number of characters successfully written,
which will be less than `len' if an attempt is made to write
past the right margin.
NOTES
The purpose of the pair of functions, `SLsmg_read_raw' and
`SLsmg_write_raw', is to permit one to copy the contents of one
region of the virtual display to another region.
SEE ALSO
SLsmg_read_raw
--------------------------------------------------------------
SLallocate_load_type
SYNOPSIS
Allocate a SLang_Load_Type object
USAGE
SLang_Load_Type *SLallocate_load_type (char *name)
DESCRIPTION
The `SLallocate_load_type' function allocates and initializes
space for a `SLang_Load_Type' object and returns it. Upon
failure, the function returns `NULL'. The parameter `name'
must uniquely identify the object. For example, if the object
represents a file, then `name' could be the absolute path name
of the file.
SEE ALSO
SLdeallocate_load_type, SLang_load_object
--------------------------------------------------------------
SLdeallocate_load_type
SYNOPSIS
Free a SLang_Load_Type object
USAGE
void SLdeallocate_load_type (SLang_Load_Type *slt)
DESCRIPTION
This function frees the memory associated with a
`SLang_Load_Type' object that was acquired from a call to the
`SLallocate_load_type' function.
SEE ALSO
SLallocate_load_type, SLang_load_object
--------------------------------------------------------------
SLang_load_object
SYNOPSIS
Load an object into the interpreter
USAGE
int SLang_load_object (SLang_Load_Type *obj)
DESCRIPTION
The function `SLang_load_object' is a generic function that may
be used to loaded an object of type `SLang_Load_Type' into the
interpreter. For example, the functions `SLang_load_file' and
`SLang_load_string' are wrappers around this function to load a
file and a string, respectively.
SEE ALSO
SLang_load_file, SLang_load_string, SLallocate_load_type
--------------------------------------------------------------
SLclass_allocate_class
SYNOPSIS
Allocate a class for a new data type
USAGE
SLang_Class_Type *SLclass_allocate_class (char *name)
DESCRIPTION
The purpose of this function is to allocate and initialize space
that defines a new data type or class called `name'. If
successful, a pointer to the class is returned, or upon failure the
function returns `NULL'.
This function does not automatically create the new data type.
Callback functions must first be associated with the data type via
functions such as `SLclass_set_push_function', and the the data
type must be registered with the interpreter via
`SLclass_register_class'. See the S-Lang library programmer's
guide for more information.
SEE ALSO
SLclass_register_class, SLclass_set_push_function
--------------------------------------------------------------
SLclass_register_class
SYNOPSIS
Register a new data type with the interpreter
USAGE
int SLclass_register_class (cl, type, sizeof_type, class_type)
SLang_Class_Type *cl
unsigned char type
unsigned int sizeof_type
unsigned char class_type
DESCRIPTION
The `SLclass_register_class' function is used to register a new
class or data type with the interpreter. If successful, the
function returns `0', or upon failure, it returns `-1'.
The first parameter, `cl', must have been previously obtained
via the `SLclass_allocate_class' function.
The second parameter, `type' specifies the data type of the new
class. It must be an unsigned character with value greater that
`127'. The values in the range `0-127' are reserved for
internal use by the library.
The size that the data type represents in bytes is specified by the
third parameter, `sizeof_type'. This value should not be
confused with the sizeof the structure that represents the data
type, unless the data type is of class `SLANG_CLASS_TYPE_VECTOR'
or `SLANG_CLASS_TYPE_SCALAR'. For pointer objects, the value
of this parameter is just `sizeof(void *)'.
The final parameter specifies the class type of the data type. It must
be one of the values:
SLANG_CLASS_TYPE_SCALAR
SLANG_CLASS_TYPE_VECTOR
SLANG_CLASS_TYPE_PTR
SLANG_CLASS_TYPE_MMT
The `SLANG_CLASS_TYPE_SCALAR' indicates that the new data type
is a scalar. Examples of scalars in `SLANG_INT_TYPE' and
`SLANG_DOUBLE_TYPE'.
Setting `class_type' to SLANG_CLASS_TYPE_VECTOR implies that the
new data type is a vector, or a 1-d array of scalar types. An
example of a data type of this class is the
`SLANG_COMPLEX_TYPE', which represents complex numbers.
`SLANG_CLASS_TYPE_PTR' specifies the data type is of a pointer
type. Examples of data types of this class include
`SLANG_STRING_TYPE' and `SLANG_ARRAY_TYPE'. Such types must
provide for their own memory management.
Data types of class `SLANG_CLASS_TYPE_MMT' are pointer types
except that the memory management, i.e., creation and destruction of
the type, is handled by the interpreter. Such a type is called a
_memory managed type_. An example of this data type is the
`SLANG_FILEPTR_TYPE'.
NOTES
See the \slang-c-programmers-guide for more information.
SEE ALSO
SLclass_allocate_class
--------------------------------------------------------------
SLclass_set_string_function
SYNOPSIS
Set a data type's string representation callback
USAGE
int SLclass_set_string_function (cl, sfun)
SLang_Class_Type *cl
char *(*sfun) (unsigned char, VOID_STAR);
DESCRIPTION
The `SLclass_set_string_function' routine is used to define a
callback function, `sfun', that that will be used when a string
representation of an object of the data type represented by `cl'
is needed. `cl' must have already been obtained via a call to
`SLclass_allocate_class'. When called, `sfun' will be
passed two arguments: a unsigned char which represents the data
type, and the address of the object for which a string represetation
is required. The callback function must return a _malloced_
string.
Upon success, `SLclass_set_string_function' returns zero, or
upon error it returns -1.
EXAMPLE
A callback function that handles both `SLANG_STRING_TYPE' and
`SLANG_INT_TYPE' variables looks like:
char *string_and_int_callback (unsigned char type, VOID_STAR addr)
{
char buf[64];
switch (type)
{
case SLANG_STRING_TYPE:
return SLmake_string (*(char **)addr);
case SLANG_INTEGER_TYPE:
sprintf (buf, "%d", *(int *)addr);
return SLmake_string (buf);
}
return NULL;
}
NOTES
The default string callback simply returns the name of the data type.
SEE ALSO
SLclass_allocate_class, SLclass_register_class
--------------------------------------------------------------
SLclass_set_destroy_function
SYNOPSIS
Set the destroy method callback for a data type
USAGE
int SLclass_set_destroy_function (cl, destroy_fun)
SLang_Class_Type *cl
void (*destroy_fun) (unsigned char, VOID_STAR);
DESCRIPTION
`SLclass_set_destroy_function' is used to set the destroy
callback for a data type. The data type's class `cl' must have
been previously obtained via a call to `SLclass_allocate_class'.
When called, `destroy_fun' will be passed two arguments: a
unsigned char which represents the data type, and the address of the
object to be destroyed.
`SLclass_set_destroy_function' returns zero upon success, and
-1 upon failure.
EXAMPLE
The destroy method for `SLANG_STRING_TYPE' looks like:
static void string_destroy (unsigned char type, VOID_STAR ptr)
{
char *s = *(char **) ptr;
if (s != NULL) SLang_free_slstring (*(char **) s);
}
NOTES
Data types of class SLANG_CLASS_TYPE_SCALAR do not require a destroy
callback. However, other classes do.
SEE ALSO
SLclass_allocate_class, SLclass_register_class
--------------------------------------------------------------
SLclass_set_push_function
SYNOPSIS
Set the push callback for a new data type
USAGE
int SLclass_set_push_function (cl, push_fun)
SLang_Class_Type *cl
int (*push_fun) (unsigned char, VOID_STAR);
DESCRIPTION
`SLclass_set_push_function' is used to set the push callback
for a new data type specified by `cl', which must have been
previously obtained via `SLclass_allocate_class'.
The parameter `push_fun' is a pointer to the push callback. It
is required to take two arguments: an unsigned character
representing the data type, and the address of the object to be
pushed. It must return zero upon success, or -1 upon failure.
`SLclass_set_push_function' returns zero upon success, or -1
upon failure.
EXAMPLE
The push callback for `SLANG_COMPLEX_TYPE' looks like:
static int complex_push (unsigned char type, VOID_STAR ptr)
{
double *z = *(double **) ptr;
return SLang_push_complex (z[0], z[1]);
}
SEE ALSO
SLclass_allocate_class, SLclass_register_class
--------------------------------------------------------------
SLclass_set_pop_function
SYNOPSIS
Set the pop callback for a new data type
USAGE
int SLclass_set_pop_function (cl, pop_fun)
SLang_Class_Type *cl
int (*pop_fun) (unsigned char, VOID_STAR);
DESCRIPTION
`SLclass_set_pop_function' is used to set the callback for
popping an object from the stack for a new data type specified by
`cl', which must have been previously obtained via
`SLclass_allocate_class'.
The parameter `pop_fun' is a pointer to the pop callback
function, which is required to take two arguments: an unsigned
character representing the data type, and the address of the object
to be popped. It must return zero upon success, or -1 upon
failure.
`SLclass_set_pop_function' returns zero upon success, or -1
upon failure.
EXAMPLE
The pop callback for `SLANG_COMPLEX_TYPE' looks like:
static int complex_push (unsigned char type, VOID_STAR ptr)
{
double *z = *(double **) ptr;
return SLang_pop_complex (&z[0], &z[1]);
}
SEE ALSO
SLclass_allocate_class, SLclass_register_class
--------------------------------------------------------------
SLclass_get_datatype_name
SYNOPSIS
Get the name of a data type
USAGE
char *SLclass_get_datatype_name (unsigned char type)
DESCRIPTION
The `SLclass_get_datatype_name' function returns the name of the
data type specified by `type'. For example, if `type' is
`SLANG_INT_TYPE', the string `"Integer_Type"' will be
returned.
This function returns a pointer that should not be modified or freed.
SEE ALSO
SLclass_allocate_class, SLclass_register_class
--------------------------------------------------------------
SLang_free_mmt
SYNOPSIS
Free a memory managed type
USAGE
void SLang_free_mmt (SLang_MMT_Type *mmt)
DESCRIPTION
The `SLang_MMT_Type' function is used to free a memory managed
data type.
SEE ALSO
SLang_object_from_mmt, SLang_create_mmt
--------------------------------------------------------------
SLang_object_from_mmt
SYNOPSIS
Get a pointer to the value of a memory managed type
USAGE
VOID_STAR SLang_object_from_mmt (SLang_MMT_Type *mmt)
DESCRIPTION
The `SLang_object_from_mmt' function returns a pointer the the
actually object whose memory is being managed by the interpreter.
SEE ALSO
SLang_free_mmt, SLang_create_mmt
--------------------------------------------------------------
SLang_create_mmt
SYNOPSIS
Create a memory managed data type
USAGE
SLang_MMT_Type *SLang_create_mmt (unsigned char t, VOID_STAR ptr)
DESCRIPTION
The `SLang_create_mmt' function returns a pointer to a new
memory managed object. This object contains information necessary
to manage the memory associated with the pointer `ptr' which
represents the application defined data type of type `t'.
SEE ALSO
SLang_object_from_mmt, SLang_push_mmt, SLang_free_mmt
--------------------------------------------------------------
SLang_push_mmt
SYNOPSIS
Push a memory managed type
USAGE
int SLang_push_mmt (SLang_MMT_Type *mmt)
DESCRIPTION
This function is used to push a memory managed type onto the
interpreter stack. It returns zero upon success, or `-1' upon
failure.
SEE ALSO
SLang_create_mmt, SLang_pop_mmt
--------------------------------------------------------------
SLang_pop_mmt
SYNOPSIS
Pop a memory managed data type
USAGE
SLang_MMT_Type *SLang_pop_mmt (unsigned char t)
DESCRIPTION
The `SLang_pop_mmt' function may be used to pop a memory managed
type of type `t' from the stack. It returns a pointer to the
memory managed object upon success, or `NULL' upon failure. The
function `SLang_object_from_mmt' should be used to access the
actual pointer to the data type.
SEE ALSO
SLang_object_from_mmt, SLang_push_mmt
--------------------------------------------------------------
SLang_inc_mmt
SYNOPSIS
Increment a memory managed type reference count
USAGE
void SLang_inc_mmt (SLang_MMT_Type *mmt);
DESCRIPTION
The `SLang_inc_mmt' function may be used to increment the
reference count associated with the memory managed data type given
by `mmt'.
SEE ALSO
SLang_free_mmt, SLang_create_mmt, SLang_pop_mmt, SLang_pop_mmt
--------------------------------------------------------------
SLang_vmessage
SYNOPSIS
Display a message to the message device
USAGE
void SLang_vmessage (char *fmt, ...)
DESCRIPTION
This function prints a `printf' style formatted variable
argument list to the message device. The default message device is
`stdout'.
SEE ALSO
SLang_verror
--------------------------------------------------------------
SLang_exit_error
SYNOPSIS
Exit the program and display an error message
USAGE
void SLang_exit_error (char *fmt, ...)
DESCRIPTION
The `SLang_exit_error' function terminates the program and
displays an error message using a `printf' type variable
argument list. The default behavior to this function is to write
the message to `stderr' and exit with the `exit' system
call.
If the the function pointer `SLang_Exit_Error_Hook' is
non-NULL, the function to which it points will be called. This
permits an application to perform whatever cleanup is necessary.
This hook has the prototype:
void (*SLang_Exit_Error_Hook)(char *, va_list);
SEE ALSO
SLang_verror, exit
--------------------------------------------------------------
SLang_init_slang
SYNOPSIS
Initialize the interpreter
USAGE
int SLang_init_slang (void)
DESCRIPTION
The `SLang_init_slang' function must be called by all
applications that use the S-Lang interpreter. It initializes the
interpreter, defines the built-in data types, and adds a set of core
intrinsic functions.
The function returns `0' upon success, or `-1' upon failure.
SEE ALSO
SLang_init_slfile, SLang_init_slmath, SLang_init_slunix
--------------------------------------------------------------
SLang_init_slfile
SYNOPSIS
Initialize the interpreter file I/O intrinsics
USAGE
int SLang_init_slfile (void)
DESCRIPTION
This function initializes the interpreters file I/O intrinsic
functions. This function adds intrinsic functions such as
`fopen', `fclose', and `fputs' to the interpreter.
It returns `0' if successful, or `-1' upon error.
NOTES
Before this function can be called, it is first necessary to call
`SLang_init_slang'. It also adds
the preprocessor symbol `__SLFILE__' to the interpreter.
SEE ALSO
SLang_init_slang, SLang_init_slunix, SLang_init_slmath
--------------------------------------------------------------
SLang_init_slmath
SYNOPSIS
Initialize the interpreter math intrinsics
USAGE
int SLang_init_slmath (void)
DESCRIPTION
The `SLang_init_slmath' function initializes the interpreter's
mathematical intrinsic functions and makes them available to the
language. The intrinsic functions include `sin', `cos',
`tan', etc... It returns `0' if successful, or `-1'
upon failure.
NOTES
This function must be called after `SLang_init_slang'. It adds
the preprocessor symbol `__SLMATH__' to the interpreter.
SEE ALSO
SLang_init_slang, SLang_init_slfile, SLang_init_slunix
--------------------------------------------------------------
SLang_init_slunix
SYNOPSIS
Make available some unix system calls to the interpreter
USAGE
int SLang_init_slunix (void)
DESCRIPTION
The `SLang_init_slunix' function initializes the interpreter's
unix system call intrinsic functions and makes them available to the
language. Examples of functions made available by
`SLang_init_slunix' include `chmod', `chown', and
`stat_file'. It returns `0' if successful, or `-1'
upon failure.
NOTES
This function must be called after `SLang_init_slang'. It adds
the preprocessor symbol `__SLUNIX__' to the interpreter.
SEE ALSO
SLang_init_slang, SLang_init_slfile, SLang_init_slmath
--------------------------------------------------------------
SLadd_intrin_fun_table
SYNOPSIS
Add a table of intrinsic functions to the interpreter
USAGE
int SLadd_intrin_fun_table(SLang_Intrin_Fun_Type *tbl, char *pp_name);
DESCRIPTION
The `SLadd_intrin_fun_table' function adds an array, or table, of
`SLang_Intrin_Fun_Type' objects to the interpreter. The first
parameter, `tbl' specifies the table to be added. The second
parameter `pp_name', if non-NULL will be added to the list of
preprocessor symbols.
This function returns -1 upon failure or zero upon success.
NOTES
A table should only be loaded one time and it is considered to be an
error on the part of the application if it loads a table more than
once.
SEE ALSO
SLadd_intrin_var_table, SLadd_intrinsic_function, SLdefine_for_ifdef
--------------------------------------------------------------
SLadd_intrin_var_table
SYNOPSIS
Add a table of intrinsic variables to the interpreter
USAGE
int SLadd_intrin_var_table (SLang_Intrin_Var_Type *tbl, char *pp_name);
DESCRIPTION
The `SLadd_intrin_var_table' function adds an array, or table, of
`SLang_Intrin_Var_Type' objects to the interpreter. The first
parameter, `tbl' specifies the table to be added. The second
parameter `pp_name', if non-NULL will be added to the list of
preprocessor symbols.
This function returns -1 upon failure or zero upon success.
NOTES
A table should only be loaded one time and it is considered to be an
error on the part of the application if it loads a table more than
once.
SEE ALSO
SLadd_intrin_var_table, SLadd_intrinsic_function, SLdefine_for_ifdef
--------------------------------------------------------------
SLang_load_file
SYNOPSIS
Load a file into the interpreter
USAGE
int SLang_load_file (char *fn)
DESCRIPTION
The `SLang_load_file' function opens the file whose name is
specified by `fn' and feeds it to the interpreter, line by line,
for execution. If `fn' is `NULL', the function will take
input from `stdin'.
If no error occurs, it returns `0'; otherwise,
it returns `-1', and sets `SLang_Error' accordingly. For
example, if it fails to open the file, it will return `-1' with
`SLang_Error' set to `SL_OBJ_NOPEN'.
NOTES
If the hook `SLang_Load_File_Hook' declared as
int (*SLang_Load_File_Hook)(char *);
is non-NULL, the function point to by it will be used to load the
file. For example, the jed editor uses this hook to load files
via its own routines.
SEE ALSO
SLang_load_object, SLang_load_string
--------------------------------------------------------------
SLang_restart
SYNOPSIS
Reset the interpreter after an error
USAGE
void SLang_restart (int full)
DESCRIPTION
The `SLang_restart' function should be called by the
application at top level if an error occurs. If the parameter
`full' is non-zero, any objects on the S-Lang run time stack
will be removed from the stack; otherwise, the stack will be left
intact. Any time the stack is believed to be trashed, this routine
should be called with a non-zero argument (e.g., if
`setjmp'/`longjmp' is called).
Calling `SLang_restart' does not reset the global variable
`SLang_Error' to zero. It is up to the application to reset
that variable to zero after calling `SLang_restart'.
EXAMPLE
while (1)
{
if (SLang_Error)
{
SLang_restart (1);
SLang_Error = 0;
}
(void) SLang_load_file (NULL);
}
SEE ALSO
SLang_init_slang, SLang_load_file
--------------------------------------------------------------
SLang_byte_compile_file
SYNOPSIS
Byte-compile a file for faster loading
USAGE
int SLang_byte_compile_file(char *fn, int reserved)
DESCRIPTION
The `SLang_byte_compile_file' function ``byte-compiles'' the
file `fn' for faster loading by the interpreter. This produces
a new file whose filename is equivalent to the one specified by
`fn', except that a `'c'' is appended to the name. For
example, if `fn' is set to `init.sl', then the new file
will have the name exmp{init.slc}. The meaning of the second
parameter, `reserved', is reserved for future use. For now, set
it to `0'.
The function returns zero upon success, or `-1' upon error and
sets SLang_Error accordingly.
SEE ALSO
SLang_load_file, SLang_init_slang
--------------------------------------------------------------
SLang_autoload
SYNOPSIS
Autoload a function from a file
USAGE
int SLang_autoload(char *funct, char *filename)
DESCRIPTION
The `SLang_autoload' function may be used to associate a
`slang' function name `funct' with the file `filename'
such that if `funct' has not already been defined when needed,
it will be loaded from `filename'.
`SLang_autoload' has no effect if `funct' has already been
defined. Otherwise it declares `funct' as a user-defined S-Lang
function. It returns `0' upon success, or `-1' upon error.
SEE ALSO
SLang_load_file, SLang_is_defined
--------------------------------------------------------------
SLang_load_string
SYNOPSIS
Interpret a string
USAGE
int SLang_load_string(char *str)
DESCRIPTION
The `SLang_load_string' function feeds the string specified by
`str' to the interpreter for execution. It returns zero upon
success, or `-1' upon failure.
SEE ALSO
SLang_load_file, SLang_load_object
--------------------------------------------------------------
SLdo_pop
SYNOPSIS
Delete an object from the stack
USAGE
int SLdo_pop(void)
DESCRIPTION
This function removes an object from the top of the interpeter's
run-time stack and frees any memory associated with it. It returns
zero upon success, or `-1' upon error (most likely due to a
stack-underflow).
SEE ALSO
SLdo_pop_n, SLang_pop_integer, SLang_pop_string
--------------------------------------------------------------
SLdo_pop_n
SYNOPSIS
Delete n objects from the stack
USAGE
int SLdo_pop_n (unsigned int n)
DESCRIPTION
The `SLdo_pop_n' function removes the top `n' objects from
the interpreter's run-time stack and frees all memory associated
with the objects. It returns zero upon success, or `-1' upon
error (most likely due to a stack-underflow).
SEE ALSO
SLdo_pop, SLang_pop_integer, SLang_pop_string
--------------------------------------------------------------
SLang_pop_integer
SYNOPSIS
Pop an integer off the stack
USAGE
int SLang_pop_integer (int *i)
DESCRIPTION
The `SLang_pop_integer' function removes an integer from the
top of the interpreter's run-time stack and returns its value via
the pointer `i'. If successful, it returns zero. However, if
the top stack item is not of type `SLANG_INT_TYPE', or the
stack is empty, the function will return `-1' and set
`SLang_Error' accordingly.
SEE ALSO
SLang_push_integer, SLang_pop_double
--------------------------------------------------------------
SLpop_string
SYNOPSIS
Pop a string from the stack
USAGE
int SLpop_string (char **strptr);
DESCRIPTION
The `SLpop_string' function pops a string from the stack and
returns it as a malloced pointer. It is up to the calling routine
to free this string via a call to `free' or `SLfree'. If
successful, `SLpop_string' returns zero. However, if the top
stack item is not of type `SLANG_STRING_TYPE', or the stack is
empty, the function will return `-1' and set
`SLang_Error' accordingly.
EXAMPLE
define print_string (void)
{
char *s;
if (-1 == SLpop_string (&s))
return;
fputs (s, stdout);
SLfree (s);
}
NOTES
This function should not be confused with `SLang_pop_slstring',
which pops a _hashed_ string from the stack.
SEE ALSO
SLang_pop_slstring. SLfree
--------------------------------------------------------------
SLang_pop_string
SYNOPSIS
Pop a string from the stack
USAGE
int SLang_pop_string(char **strptr, int *do_free)
DESCRIPTION
The `SLpop_string' function pops a string from the stack and
returns it as a malloced pointer via `strptr'. After the
function returns, the integer pointed to by the second parameter
will be set to a non-zero value if `*strptr' should be freed via
`free' or `SLfree'. If successful, `SLpop_string'
returns zero. However, if the top stack item is not of type
`SLANG_STRING_TYPE', or the stack is empty, the function will
return `-1' and set `SLang_Error' accordingly.
NOTES
This function is considered obsolete and should not be used by
applications. If one requires a malloced string for modification,
`SLpop_string' should be used. If one requires a constant
string that will not be modifed by the application,
`SLang_pop_slstring' should be used.
SEE ALSO
SLang_pop_slstring, SLpop_string
--------------------------------------------------------------
SLang_pop_slstring
SYNOPSIS
Pop a hashed string from the stack
USAGE
int SLang_pop_slstring (char **s_ptr)
DESCRIPTION
The `SLang_pop_slstring' function pops a hashed string from the
S-Lang run-time stack and returns it via `s_ptr'. It returns
zero if successful, or -1 upon failure. The resulting string
should be freed via a call to `SLang_free_slstring' after use.
EXAMPLE
void print_string (void)
{
char *s;
if (-1 == SLang_pop_slstring (&s))
return;
fprintf (stdout, "%s\n", s);
SLang_free_slstring (s);
}
NOTES
`SLang_free_slstring' is the preferred function for popping
strings. This is a result of the fact that the interpreter uses
hashed strings as the native representation for string data.
One must _never_ free a hashed string using `free' or
`SLfree'. In addition, one must never make any attempt to
modify a hashed string and doing so will result in memory
corruption.
SEE ALSO
SLang_free_slstring, SLpop_string
--------------------------------------------------------------
SLang_pop_double
SYNOPSIS
Pop a double from the stack
USAGE
int SLang_pop_double (double *dptr, int *iptr, int *conv)
DESCRIPTION
The `SLang_pop_double' function pops a double precision number
from the stack and returns it via `dptr'. If the number was
derived from an integer, `*conv' will be set to `1' upon
return, otherwise, `*conv' will be set to `0'. This
function returns 0 upon success, otherwise it returns -1 and sets
`SLang_Error' accordingly.
NOTES
If one does not care whether or not `*dptr' was derived from
an integer, `iptr' and `conv' may be passed as `NULL'
pointers.
SEE ALSO
SLang_pop_integer, SLang_push_double
--------------------------------------------------------------
SLang_pop_complex
SYNOPSIS
Pop a complex number from the stack
USAGE
int SLang_pop_complex (double *re, double *im)
DESCRIPTION
`SLang_pop_complex' pops a complex number from the stack and
returns it via the parameters `re' and `im' as the real and
imaginary parts of the complex number, respectively. This function
automatically converts objects of type `SLANG_DOUBLE_TYPE' and
`SLANG_INT_TYPE' to `SLANG_COMPLEX_TYPE', if necessary.
It returns zero upon sucess, or -1 upon error setting
`SLang_Error' accordingly.
SEE ALSO
SLang_pop_integer, SLang_pop_double, SLang_push_complex
--------------------------------------------------------------
SLang_push_complex
SYNOPSIS
Push a complex number onto the stack
USAGE
int SLang_push_complex (double re, double im)
DESCRIPTION
`SLang_push_complex' may be used to push the complex number
whose real and imaginary parts are given by `re' and `im',
respectively. It returns zero upon sucess, or -1 upon error
setting `SLang_Error' accordingly.
SEE ALSO
SLang_pop_complex, SLang_push_double
--------------------------------------------------------------
SLang_push_double
SYNOPSIS
Push a double onto the stack
USAGE
int SLang_push_double(double d)
DESCRIPTION
`SLang_push_double' may be used to push the double precision
floating point number `d' onto the interpreter's run-time
stack. It returns zero upon success, or -1 upon error setting
`SLang_Error' accordingly.
SEE ALSO
SLang_pop_double, SLang_push_integer
--------------------------------------------------------------
SLang_push_string
SYNOPSIS
Push a string onto the stack
USAGE
int SLang_push_string (char *s)
DESCRIPTION
`SLang_push_string' pushes a copy of the string specified by
`s' onto the interpreter's run-time stack. It returns zero
upon success, or -1 upon error setting `SLang_Error'
accordingly.
NOTES
If `s' is `NULL', this function pushes `NULL'
(`SLANG_NULL_TYPE') onto the stack.
SEE ALSO
SLang_push_malloced_string
--------------------------------------------------------------
SLang_push_integer
SYNOPSIS
Push an integer onto the stack
USAGE
int SLang_push_integer (int i)
DESCRIPTION
`SLang_push_integer' the integer `i' onto the interpreter's
run-time stack. It returns zero upon success, or -1 upon error
setting `SLang_Error' accordingly.
SEE ALSO
SLang_pop_integer, SLang_push_double, SLang_push_string
--------------------------------------------------------------
SLang_push_malloced_string
SYNOPSIS
Push a malloced string onto the stack
USAGE
int SLang_push_malloced_string (char *s);
DESCRIPTION
`SLang_push_malloced_string' may be used to push a malloced
string onto the interpreter's run-time stack. It returns zero upon
success, or -1 upon error setting `SLang_Error' accordingly.
EXAMPLE
The following example illustrates that it is up to the calling
routine to free the string if `SLang_push_malloced_string' fails:
int push_hello (void)
{
char *s = malloc (6);
if (s == NULL) return -1;
strcpy (s, "hello");
if (-1 == SLang_push_malloced_string (s))
{
free (s);
return -1;
}
return 0;
}
EXAMPLE
The function `SLang_create_slstring' returns a hashed string.
Such a string may not be malloced and should not be passed to
`SLang_push_malloced_string'.
NOTES
If `s' is `NULL', this function pushes `NULL'
(`SLANG_NULL_TYPE') onto the stack.
SEE ALSO
SLang_push_string, SLmake_string
--------------------------------------------------------------
SLang_is_defined
SYNOPSIS
Check to see if the interpreter defines an object
USAGE
int SLang_is_defined (char *nm)
DESCRIPTION
The `SLang_is_defined' function may be used to determine
whether or not a variable or function whose name is given by
`em' has been defined. It returns zero if no such object has
been defined. Othewise it returns a non-zero value whose meaning
is given by the following table:
1 intrinsic function (SLANG_INTRINSIC)
2 user-defined slang function (SLANG_FUNCTION)
-1 intrinsic variable (SLANG_IVARIABLE)
-2 user-defined global variable (SLANG_GVARIABLE)
SEE ALSO
SLadd_intrinsic_function, SLang_run_hooks, SLang_execute_function
--------------------------------------------------------------
SLang_run_hooks
SYNOPSIS
Run a user-defined hook with arguments
USAGE
int SLang_run_hooks (char *fname, unsigned int n, ...)
DESCRIPTION
The `SLang_run_hooks' function may be used to execute a
user-defined function named `fname'. Before execution of the
function, the `n' string arguments specified by the variable
parameter list are pushed onto the stack. If the function
`fname' does not exist, `SLang_run_hooks' returns zero;
otherwise, it returns `1' upon successful execution of the
function, or -1 if an error occurred.
EXAMPLE
The jed editor uses `SLang_run_hooks' to setup the mode of a
buffer based on the filename extension of the file associated with
the buffer:
char *ext = get_filename_extension (filename);
if (ext == NULL) return -1;
if (-1 == SLang_run_hooks ("mode_hook", 1, ext))
return -1;
return 0;
SEE ALSO
SLang_is_defined, SLang_execute_function
--------------------------------------------------------------
SLang_execute_function
SYNOPSIS
Execute a user or intrinsic function
USAGE
int SLang_execute_function (char *fname)
DESCRIPTION
This function may be used to execute either a user-defined function
or an intrinisic function. The name of the function is specified
by `fname'. It returns zero if `fname' is not defined, or
`1' if the function was successfully executed, or -1 upon
error.
NOTES
The function `SLexecute_function' may be a better alternative
for some uses.
SEE ALSO
SLang_run_hooks, SLexecute_function, SLang_is_defined
--------------------------------------------------------------
SLang_verror
SYNOPSIS
Signal an error with a message
USAGE
void SLang_verror (int code, char *fmt, ...);
DESCRIPTION
The `SLang_verror' function sets `SLang_Error' to
`code' if `SLang_Error' is 0. It also displays the error
message implied by the `printf' variable argument list using
`fmt' as the format.
EXAMPLE
FILE *open_file (char *file)
{
char *file = "my_file.dat";
if (NULL == (fp = fopen (file, "w")))
SLang_verror (SL_INTRINSIC_ERROR, "Unable to open %s", file);
return fp;
}
SEE ALSO
SLang_vmessage, SLang_exit_error
--------------------------------------------------------------
SLang_doerror
SYNOPSIS
Signal an error
USAGE
void SLang_doerror (char *err_str)
DESCRIPTION
The `SLang_doerror' function displays the string `err_str'
to the error device and signals a S-Lang error.
NOTES
`SLang_doerror' is considered to obsolete. Applications should
use the `SLang_verror' function instead.
SEE ALSO
SLang_verror, SLang_exit_error
--------------------------------------------------------------
SLang_get_function
SYNOPSIS
Get a pointer to a slang function
USAGE
SLang_Name_Type *SLang_get_function (char *fname)
DESCRIPTION
This function returns a pointer to the internal S-Lang table entry
of a function whose name is given by `fname'. It returns
`NULL' upon failure. The value returned by this function can be
used used `SLexecute_function' to call the function directly
from C.
SEE ALSO
SLexecute_function
--------------------------------------------------------------
SLexecute_function
SYNOPSIS
Execute a slang or intrinsic function
USAGE
int SLexecute_function (SLang_Name_Type *nt)
DESCRIPTION
The `SLexecute_function' allows an application to call the
S-Lang function specified by the `SLang_Name_Type' pointer
`nt'. This parameter must be non `NULL' and must have been
previously obtained by a call to `SLang_get_function'.
EXAMPLE
Consider the S-Lang function:
define my_fun (x)
{
return x^2 - 2;
}
Suppose that it is desired to call this function many times with
different values of x. There are at least two ways to do this.
The easiest way is to use `SLang_execute_function' by passing
the string `"my_fun"'. A better way that is much faster is to
use `SLexecute_function':
int sum_a_function (char *fname, double *result)
{
double sum, x, y;
SLang_Name_Type *nt;
if (NULL == (nt = SLang_get_function (fname)))
return -1;
sum = 0;
for (x = 0; x < 10.0; x += 0.1)
{
SLang_start_arg_list ();
if (-1 == SLang_push_double (x))
return -1;
SLang_end_arg_list ();
if (-1 == SLexecute_function (nt))
return -1;
if (-1 == SLang_pop_double (&y, NULL, NULL))
return -1;
sum += y;
}
return sum;
}
Although not necessary in this case, `SLang_start_arg_list' and
`SLang_end_arg_list' were used to provide the function with
information about the number of parameters passed to it.
SEE ALSO
SLang_get_function, SLang_start_arg_list, SLang_end_arg_list
--------------------------------------------------------------
SLang_peek_at_stack
SYNOPSIS
Find the type of object on the top of the stack
USAGE
int SLang_peek_at_stack (void)
DESCRIPTION
The `SLang_peek_at_stack' function is useful for determining the
data type of the object at the top of the stack. It returns the
data type, or -1 upon a stack-underflow error. It does not remove
anything from the stack.
SEE ALSO
SLang_pop_string, SLang_pop_integer
--------------------------------------------------------------
SLmake_string
SYNOPSIS
Duplicate a string
USAGE
char *SLmake_string (char *s)
DESCRIPTION
The `SLmake_string' function creates a new copy of the string
`s', via `malloc', and returns it. Upon failure it returns
`NULL'. Since the resulting string is malloced, it should be
freed when nolonger needed via a call to either `free' or
`SLfree'.
NOTES
`SLmake_string' should not be confused with the function
`SLang_create_slstring', which performs a similar function.
SEE ALSO
SLmake_nstring, SLfree, SLmalloc, SLang_create_slstring
--------------------------------------------------------------
SLmake_nstring
SYNOPSIS
Duplicate a substring
USAGE
char *SLmake_nstring (char *s, unsigned int n)
DESCRIPTION
This function is like `SLmake_nstring' except that it creates a
null terminated string formed from the first `n' characters of
`s'. Upon failure, it returns `NULL', otherwise it returns
the new string. When nolonger needed, the returned string should be
freed with either `free' or `SLfree'.
SEE ALSO
SLmake_nstring, SLfree, SLang_create_nslstring
--------------------------------------------------------------
SLang_create_nslstring
SYNOPSIS
Created a hashed substring
USAGE
char *SLang_create_nslstring (char *s, unsigned int n)
DESCRIPTION
`SLang_create_nslstring' is like `SLang_create_slstring'
except that only the first `n' characters of `s' are used to
perform the string. Upon error, it returns `NULL', otherwise it
returns the hashed substring. Such a string must be freed by the
function `SLang_free_slstring'.
NOTES
Do not use `free' or `SLfree' to free the string returned by
`SLang_create_slstring' or `SLang_create_nslstring'. Also
it is important that no attempt is made to modify the hashed string
returned by either of these functions. If one needs to modify a
string, the functions `SLmake_string' or `SLmake_nstring'
should be used instead.
SEE ALSO
SLang_free_slstring, SLang_create_slstring, SLmake_nstring
--------------------------------------------------------------
SLang_create_slstring
SYNOPSIS
Create a hashed string
USAGE
char *SLang_create_slstring (char *s)
DESCRIPTION
The `SLang_create_slstring' creates a copy of `s' and
returns it as a hashed string. Upon error, the function returns
`NULL', otherwise it returns the hashed string. Such a string
must only be freed via the `SLang_free_slstring' function.
NOTES
Do not use `free' or `SLfree' to free the string returned by
`SLang_create_slstring' or `SLang_create_nslstring'. Also
it is important that no attempt is made to modify the hashed string
returned by either of these functions. If one needs to modify a
string, the functions `SLmake_string' or `SLmake_nstring'
should be used instead.
SEE ALSO
SLang_free_slstring, SLang_create_nslstring, SLmake_string
--------------------------------------------------------------
SLang_free_slstring
SYNOPSIS
Free a hashed string
USAGE
void SLang_free_slstring (char *s)
DESCRIPTION
The `SLang_free_slstring' function is used to free a hashed
string such as one returned by `SLang_create_slstring',
`SLang_create_nslstring', or `SLang_create_static_slstring'.
If `s' is `NULL', the routine does nothing.
SEE ALSO
SLang_create_slstring, SLang_create_nslstring, SLang_create_static_slstring
--------------------------------------------------------------
SLang_concat_slstrings
SYNOPSIS
Concatenate two strings to produce a hashed string
USAGE
char *SLang_concat_slstrings (char *a, char *b)
DESCRIPTION
The `SLang_concat_slstrings' function concatenates two strings,
`a' and `b', and returns the result as a hashed string.
Upon failure, `NULL' is returned.
NOTES
A hashed string can only be freed using `SLang_free_slstring'.
Never use either `free' or `SLfree' to free a hashed string,
otherwise memory corruption will result.
SEE ALSO
SLang_free_slstring, SLang_create_slstring
--------------------------------------------------------------
SLang_create_static_slstring
SYNOPSIS
Create a hashed string
USAGE
char *SLang_create_static_slstring (char *s_literal)
DESCRIPTION
The `SLang_create_static_slstring' creates a hashed string from
the string literal `s_literal' and returns the result. Upon
failure it returns `NULL'.
EXAMPLE
char *create_hello (void)
{
return SLang_create_static_slstring ("hello");
}
NOTES
This function should only be used with string literals.
SEE ALSO
SLang_create_slstring, SLang_create_nslstring
--------------------------------------------------------------
SLmalloc
SYNOPSIS
Allocate some memory
USAGE
char *SLmalloc (unsigned int nbytes)
DESCRIPTION
This function uses `malloc' to allocate `nbytes' of memory.
Upon error it returns `NULL'; otherwise it returns a pointer to
the allocated memory. One should use `SLfree' to free the
memory after used.
SEE ALSO
SLfree, SLrealloc, SLcalloc
--------------------------------------------------------------
SLcalloc
SYNOPSIS
Allocate some memory
USAGE
char *SLcalloc (unsigned int num_elem, unsigned int elem_size)
DESCRIPTION
This function uses `calloc' to allocate memory for
`num_elem' objects with each of size `elem_size' and returns
the result. In addition, the newly allocated memory is zeroed.
Upon error it returns `NULL'; otherwise it returns a pointer to
the allocated memory. One should use `SLfree' to free the
memory after used.
SEE ALSO
SLmalloc, SLrealloc, SLfree
--------------------------------------------------------------
SLfree
SYNOPSIS
Free some allocated memory
USAGE
void SLfree (char *ptr)
DESCRIPTION
The `SLfree' function uses `free' to deallocate the memory
specified by `ptr', which may be `NULL' in which case the
function does nothing.
NOTES
Never use this function to free a hashed string returned by one of
the family of `slstring' functions, e.g.,
`SLang_pop_slstring'.
SEE ALSO
SLmalloc, SLcalloc, SLrealloc, SLmake_string
--------------------------------------------------------------
SLrealloc
SYNOPSIS
Resize a dynamic memory block
USAGE
char *SLrealloc (char *ptr, unsigned int new_size)
DESCRIPTION
The `SLrealloc' uses the `realloc' function to resize the
memory block specified by `ptr' to the new size `new_size'.
If `ptr' is `NULL', the function call is equivalent to
`SLmalloc(new_size)'. Similarly, if `new_size' is zero,
the function call is equivalent to `SLfree(ptr)'.
If the function fails, or if `new_size' is zero, `NULL' is
returned. Otherwise a pointer is returned to the (possibly moved)
new block of memory.
SEE ALSO
SLfree, SLmalloc, SLcalloc
--------------------------------------------------------------
SLcurrent_time_string
SYNOPSIS
Get the current time as a string
USAGE
char *SLcurrent_time_string (void)
DESCRIPTION
The `SLcurrent_time_string' function uses the C library function
call `ctime' to obtain a string representation of the the
current date and time in the form
"Wed Dec 10 12:50:28 1997"
However, unlike the `ctime' function, a newline character is not
present in the string.
The returned value points to a statically allocated memory block
which may get overwritten on subsequent function calls.
SEE ALSO
SLmake_string
--------------------------------------------------------------
SLatoi
SYNOPSIS
Convert a text string to an integer
USAGE
int SLatoi(unsigned char *str
DESCRIPTION
`SLatoi' parses the string `str' to interpret it as an
integer value. Unlike `atoi', `SLatoi' can also parse
strings containing integers expressed in
hexidecimal (e.g., `"0x7F"') and octal (e.g., `"012"'.)
notation.
SEE ALSO
SLang_guess_type
--------------------------------------------------------------
SLang_pop_fileptr
SYNOPSIS
Pop a file pointer
USAGE
int SLang_pop_fileptr (SLang_MMT_Type **mmt, FILE **fp)
DESCRIPTION
`SLang_pop_fileptr' pops a file pointer from the S-Lang
run-time stack. It returns zero upon success, or -1 upon failure.
A S-Lang file pointer (SLANG_FILEPTR_TYPE) is actually a memory
managed object. For this reason, `SLang_pop_fileptr' also
returns the memory managed object via the argument list. It is up
to the calling routine to call `SLang_free_mmt' to free the
object.
EXAMPLE
The following example illustrates an application defined intrinsic
function that writes a user defined double precision number to a
file. Note the use of `SLang_free_mmt':
int write_double (void)
{
double t;
SLang_MMT_Type *mmt;
FILE *fp;
int status;
if (-1 == SLang_pop_double (&d, NULL, NULL))
return -1;
if (-1 == SLang_pop_fileptr (&mmt, &fp))
return -1;
status = fwrite (&d, sizeof (double), 1, fp);
SLang_free_mmt (mmt);
return status;
}
This function can be used by a S-Lang function as follows:
define write_some_values ()
{
variable fp, d;
fp = fopen ("myfile.dat", "wb");
if (fp == NULL)
error ("file failed to open");
for (d = 0; d < 10.0; d += 0.1)
{
if (-1 == write_double (fp, d))
error ("write failed");
}
if (-1 == fclose (fp))
error ("fclose failed");
}
SEE ALSO
SLang_free_mmt, SLang_pop_double
--------------------------------------------------------------
SLadd_intrinsic_function
SYNOPSIS
Add a new intrinsic function to the interpreter
USAGE
int SLadd_intrinsic_function (name, f, type, nargs, ...)
char *name
FVOID_STAR f
unsigned char type
unsigned int nargs
DESCRIPTION
The `SLadd_intrinsic_function' function may be used to add a new
intrinsic function. The S-Lang name of the function is specified by
`name' and the actual function pointer is given by `f', cast
to `FVOID_STAR'. The third parameter, `type' specifies the
return type of the function and must be one of the following values:
SLANG_VOID_TYPE (returns nothing)
SLANG_INT_TYPE (returns int)
SLANG_DOUBLE_TYPE (returns double)
SLANG_STRING_TYPE (returns char *)
The `nargs' parameter specifies the number of parameters to pass
to the function. The variable argument list following `nargs'
must consists of `nargs' integers which specify the data type of
each argument.
The function returns zero upon success or -1 upon failure.
EXAMPLE
The jed editor uses this function to change the `system'
intrinsic function to the following:
static int jed_system (char *cmd)
{
if (Jed_Secure_Mode)
{
msg_error ("Access denied.");
return -1;
}
return SLsystem (cmd);
}
After initializing the interpreter with `SLang_init_slang',
jed calls `SLadd_intrinsic_function' to substitute the above
definition for the default S-Lang definition:
if (-1 == SLadd_intrinsic_function ("system", (FVOID_STAR)jed_system,
SLANG_INT_TYPE, 1,
SLANG_STRING_TYPE))
return -1;
SEE ALSO
SLadd_intrinsic_variable, SLadd_intrinsic_array
--------------------------------------------------------------
SLadd_intrinsic_variable
SYNOPSIS
Add an intrinsic variable to the interpreter
USAGE
int SLadd_intrinsic_variable (name, addr, type, rdonly)
char *name
VOID_STAR type
unsigned char type
int rdonly
DESCRIPTION
The `SLadd_intrinsic_variable' function adds an intrinsic
variable called `name' to the interpeter. The second parameter
`addr' specifies the address of the variable (cast to
`VOID_STAR'). The third parameter, `type', specifies the
data type of the variable. If the fourth parameter, `rdonly',
is non-zero, the variable will interpreted by the interpreter as
read-only.
If successful, `SLadd_intrinsic_variable' returns zero,
otherwise it returns -1.
EXAMPLE
Suppose that `My_Global_Int' is a global variable (at least not
a local one):
int My_Global_Int;
It can be added to the interpreter via the function call
if (-1 == SLadd_intrinsic_variable ("MyGlobalInt",
(VOID_STAR)&My_Global_Int,
SLANG_INT_TYPE, 0))
exit (1);
NOTES
The current implementation requires all pointer type intrinsic
variables to be read-only. For example,
char *My_Global_String;
is of type `SLANG_STRING_TYPE', and must be declared as
read-only. Finally, not that
char My_Global_Char_Buf[256];
is _not_ a `SLANG_STRING_TYPE' object. This difference is
very important because internally the interpreter dereferences the
address passed to it to get to the value of the variable.
SEE ALSO
SLadd_intrinsic_function, SLadd_intrinsic_array
--------------------------------------------------------------
SLclass_add_unary_op
SYNOPSIS
??
USAGE
int SLclass_add_unary_op (unsigned char,int (*) (int, unsigned char, VOID_STAR, unsigned int, VOID_STAR), int (*) (int, unsigned char, unsigned char *));
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLclass_add_app_unary_op
SYNOPSIS
??
USAGE
int SLclass_add_app_unary_op (unsigned char, int (*) (int,unsigned char, VOID_STAR, unsigned int,VOID_STAR),int (*) (int, unsigned char, unsigned char *));
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLclass_add_binary_op
SYNOPSIS
??
USAGE
int SLclass_add_binary_op (unsigned char, unsigned char,int (*)(int, unsigned char, VOID_STAR, unsigned int,unsigned char, VOID_STAR, unsigned int,VOID_STAR),int (*) (int, unsigned char, unsigned char, unsigned char *));
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLclass_add_math_op
SYNOPSIS
??
USAGE
int SLclass_add_math_op (unsigned char,int (*)(int,unsigned char, VOID_STAR, unsigned int,VOID_STAR),int (*)(int, unsigned char, unsigned char *));
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLclass_add_typecast
SYNOPSIS
??
USAGE
int SLclass_add_typecast (unsigned char, unsigned char int (*)_PROTO((unsigned char, VOID_STAR, unsigned int,unsigned char, VOID_STAR)),int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLang_init_tty
SYNOPSIS
Initialize the terminal keyboard interface
USAGE
int SLang_init_tty (int intr_ch, int no_flow_ctrl, int opost)
DESCRIPTION
`SLang_init_tty' initializes the terminal for single character
input. If the first parameter `intr_ch' is in the range 0-255,
it will be used as the interrupt character, e.g., under Unix this
character will generate a `SIGINT' signal. Otherwise, if it is
`-1', the interrupt character will be left unchanged.
If the second parameter `no_flow_ctrl' is non-zero, flow control
(`XON'/`XOFF') processing will be
enabled.
If the last parmeter `opost' is non-zero, output processing by the
terminal will be enabled. If one intends to use this function in
conjunction with the S-Lang screen management routines
(`SLsmg'), this paramete shold be set to zero.
`SLang_init_tty' returns zero upon success, or -1 upon error.
NOTES
Terminal I/O is a complex subject. The S-Lang interface presents a
simplification that the author has found useful in practice. For
example, the only special character processing that
`SLang_init_tty' enables is that of the `SIGINT' character,
and the generation of other signals via the keyboard is disabled.
However, generation of the job control signal `SIGTSTP' is possible
via the `SLtty_set_suspend_state' function.
Under Unix, the integer variable `SLang_TT_Read_FD' is used to
specify the input descriptor for the terminal. If
`SLang_TT_Read_FD' represents a terminal device as determined
via the `isatty' system call, then it will be used as the
terminal file descriptor. Otherwise, the terminal device
`/dev/tty' will used as the input device. The default value of
`SLang_TT_Read_FD' is -1 which causes `/dev/tty' to be
used. So, if you prefer to use `stdin' for input, then set
`SLang_TT_Read_FD' to `fileno(stdin)' _before_ calling
`SLang_init_tty'.
If the variable `SLang_TT_Baud_Rate' is zero when this function
is called, the function will attempt to determine the baud rate by
querying the terminal driver and set `SLang_TT_Baud_Rate' to
that value.
SEE ALSO
SLang_reset_tty, SLang_getkey, SLtty_set_suspend_state
--------------------------------------------------------------
SLang_reset_tty
SYNOPSIS
Reset the terminal
USAGE
void SLang_reset_tty (void)
DESCRIPTION
`SLang_reset_tty' resets the terminal interface back to the
state it was in before `SLang_init_tty' was called.
SEE ALSO
SLang_init_tty
--------------------------------------------------------------
SLtty_set_suspend_state
SYNOPSIS
Enable or disable keyboard suspension
USAGE
void SLtty_set_suspend_state (int s)
DESCRIPTION
The `SLtty_set_suspend_state' function may be used to enable or
disable keyboard generation of the `SIGTSTP' job control signal.
If `s' is non-zero, generation of this signal via the terminal
interface will be enabled, otherwise it will be disabled.
This function should only be called after the terminal driver has be
initialized via `SLang_init_tty'. The `SLang_init_tty'
always disables the generation of `SIGTSTP' via the keyboard.
SEE ALSO
SLang_init_tty
--------------------------------------------------------------
SLang_getkey
SYNOPSIS
Read a character from the keyboard
USAGE
unsigned int SLang_getkey (void);
DESCRIPTION
The `SLang_getkey' reads a single character from the terminal
and returns it. The terminal must first be initialized via a call
to `SLang_init_tty' before this function can be called. Upon
success, `SLang_getkey' returns the character read from the
terminal, otherwise it returns `SLANG_GETKEY_ERROR'.
SEE ALSO
SLang_init_tty, SLang_input_pending, SLang_ungetkey
--------------------------------------------------------------
SLang_ungetkey_string
SYNOPSIS
Unget a key string
USAGE
int SLang_ungetkey_string (unsigned char *buf, unsigned int n)
DESCRIPTION
The `SLang_ungetkey_string' function may be used to push the
`n' characters pointed to by `buf' onto the buffered input
stream that `SLgetkey' uses. If there is not enough room for
the characters, -1 is returned and none are buffered. Otherwise,
it returns zero.
NOTES
The difference between `SLang_buffer_keystring' and
`SLang_ungetkey_string' is that the `SLang_buffer_keystring'
appends the characters to the end of the getkey buffer, whereas
`SLang_ungetkey_string' inserts the characters at the beginning
of the input buffer.
SEE ALSO
SLang_ungetkey, SLang_getkey
--------------------------------------------------------------
SLang_buffer_keystring
SYNOPSIS
Append a keystring to the input buffer
USAGE
int SLang_buffer_keystring (unsigned char *b, unsigned int len)
DESCRIPTION
`SLang_buffer_keystring' places the `len' characters
specified by `b' at the _end_ of the buffer that
`SLang_getkey' uses. Upon success it returns 0; otherwise, no
characters are buffered and it returns -1.
NOTES
The difference between `SLang_buffer_keystring' and
`SLang_ungetkey_string' is that the `SLang_buffer_keystring'
appends the characters to the end of the getkey buffer, whereas
`SLang_ungetkey_string' inserts the characters at the beginning
of the input buffer.
SEE ALSO
SLang_getkey, SLang_ungetkey, SLang_ungetkey_string
--------------------------------------------------------------
SLang_ungetkey
SYNOPSIS
Push a character back onto the input buffer
USAGE
int SLang_ungetkey (unsigned char ch)
DESCRIPTION
`SLang_ungetkey' pushes the character `ch' back onto the
`SLgetkey' input stream. Upon success, it returns zero,
otherwise it returns 1.
EXAMPLE
This function is implemented as:
int SLang_ungetkey (unsigned char ch)
{
return SLang_ungetkey_string(&ch, 1);
}
SEE ALSO
SLang_getkey, SLang_ungetkey_string
--------------------------------------------------------------
SLang_flush_input
SYNOPSIS
Discard all keyboard input waiting to be read
USAGE
void SLang_flush_input (void)
DESCRIPTION
`SLang_flush_input' discards all input characters waiting to be
read by the `SLang_getkey' function.
SEE ALSO
SLang_getkey
--------------------------------------------------------------
SLang_input_pending
SYNOPSIS
Check to see if input is pending
USAGE
int SLang_input_pending (int tsecs)
DESCRIPTION
`SLang_input_pending' may be used to see if an input character
is available to be read without causing `SLang_getkey' to block.
It will wait up to `tsecs' tenths of a second if no characters
are immediately available for reading. If `tsecs' is less than
zero, then `SLang_input_pending' will wait `-tsecs'
milliseconds for input, otherwise `tsecs' represents `1/10'
of a second intervals.
NOTES
Not all systems support millisecond resolution.
SEE ALSO
SLang_getkey
--------------------------------------------------------------
SLang_set_abort_signal
SYNOPSIS
Set the signal to trap SIGINT
USAGE
void SLang_set_abort_signal (void (*f)(int));
DESCRIPTION
`SLang_set_abort_signal' sets the function that gets
triggered when the user presses the interrupt key (`SIGINT') to
the function `f'. If `f' is `NULL' the default handler
will get installed.
EXAMPLE
The default interrupt handler on a Unix system is:
static void default_sigint (int sig)
{
SLKeyBoard_Quit = 1;
if (SLang_Ignore_User_Abort == 0) SLang_Error = SL_USER_BREAK;
SLsignal_intr (SIGINT, default_sigint);
}
NOTES
For Unix programmers, the name of this function may appear
misleading since it is associated with `SIGINT' and not
`SIGABRT'. The origin of the name stems from the original intent
of the function: to allow the user to abort the running of a S-Lang
interpreter function.
SEE ALSO
SLang_init_tty, SLsignal_intr
--------------------------------------------------------------
SLkm_define_key
SYNOPSIS
Define a key in a keymap
USAGE
int SLkm_define_key (char *seq, FVOID_STAR f, SLKeyMap_List_Type *km)
DESCRIPTION
`SLkm_define_key' associates the key sequence `seq' with the
function pointer `f' in the keymap specified by `km'. Upon
success, it returns zero, otherwise it returns a negative integer
upon error.
SEE ALSO
SLkm_define_keysym, SLang_define_key
--------------------------------------------------------------
SLang_define_key
SYNOPSIS
Define a key in a keymap
USAGE
int SLang_define_key(char *seq, char *fun, SLKeyMap_List_Type *km)
DESCRIPTION
`SLang_define_key' associates the key sequence `seq' with
the function whose name is `fun' in the keymap specified by
`km'.
SEE ALSO
SLkm_define_keysym, SLkm_define_key
--------------------------------------------------------------
SLkm_define_keysym
SYNOPSIS
Define a keysym in a keymap
USAGE
int SLkm_define_keysym (seq, ks, km)
char *seq;
unsigned int ks;
SLKeyMap_List_Type *km;
DESCRIPTION
`SLkm_define_keysym' associates the key sequence `seq' with
the keysym `ks' in the keymap `km'. Keysyms whose value is
less than or equal to `0x1000' is reserved by the library and
should not be used.
SEE ALSO
SLkm_define_key, SLang_define_key
--------------------------------------------------------------
SLang_undefine_key
SYNOPSIS
Undefined a key from a keymap
USAGE
void SLang_undefine_key(char *seq, SLKeyMap_List_Type *km);
DESCRIPTION
`SLang_undefine_key' removes the key sequence `seq' from the
keymap `km'.
SEE ALSO
SLang_define_key
--------------------------------------------------------------
SLang_create_keymap
SYNOPSIS
Create a new keymap
USAGE
SLKeyMap_List_Type *SLang_create_keymap (name, km)
char *name;
SLKeyMap_List_Type *km;
DESCRIPTION
`SLang_create_keymap' creates a new keymap called `name' by
copying the key definitions from the keymap `km'. If `km'
is `NULL', the newly created keymap will be empty and it is up
to the calling routine to initialize it via the
`SLang_define_key' and `SLkm_define_keysym' functions.
`SLang_create_keymap' returns a pointer to the new keymap, or
`NULL' upon failure.
SEE ALSO
SLang_define_key, SLkm_define_keysym
--------------------------------------------------------------
SLang_do_key
SYNOPSIS
Read a keysequence and return its keymap entry
USAGE
SLang_Key_Type *SLang_do_key (kml, getkey)
SLKeyMap_List_Type *kml;
int (*getkey)(void);
DESCRIPTION
The `SLang_do_key' function reads characters using the function
specified by the `getkey' function pointer and uses the
key sequence to return the appropriate entry in the keymap specified
by `kml'.
`SLang_do_key' returns `NULL' if the key sequence is not
defined by the keymap, otherwise it returns a pointer to an object
of type `SLang_Key_Type', which is defined in `slang.h' as
#define SLANG_MAX_KEYMAP_KEY_SEQ 14
typedef struct SLang_Key_Type
{
struct SLang_Key_Type *next;
union
{
char *s;
FVOID_STAR f;
unsigned int keysym;
}
f;
unsigned char type; /* type of function */
#define SLKEY_F_INTERPRET 0x01
#define SLKEY_F_INTRINSIC 0x02
#define SLKEY_F_KEYSYM 0x03
unsigned char str[SLANG_MAX_KEYMAP_KEY_SEQ + 1];/* key sequence */
}
SLang_Key_Type;
The `type' field specifies which field of the union `f'
should be used. If `type' is `SLKEY_F_INTERPRET', then
`f.s' is a string that should be passed to the interpreter for
evaluation. If `type' is `SLKEY_F_INTRINSIC', then
`f.f' refers to function that should be called. Otherwise,
`type' is `SLKEY_F_KEYSYM' and `f.keysym' represents the
value of the keysym that is associated with the key sequence.
SEE ALSO
SLkm_define_keysym, SLkm_define_key
--------------------------------------------------------------
SLang_find_key_function
SYNOPSIS
Obtain a function pointer associated with a keymap
USAGE
FVOID_STAR SLang_find_key_function (fname, km);
char *fname;
SLKeyMap_List_Type *km;
DESCRIPTION
The `SLang_find_key_function' routine searches through the
`SLKeymap_Function_Type' list of functions associated with the
keymap `km' for the function with name `fname'.
If a matching function is found, a pointer to the function will
be returned, otherwise `SLang_find_key_function' will return
`NULL'.
SEE ALSO
SLang_create_keymap, SLang_find_keymap
--------------------------------------------------------------
SLang_find_keymap
SYNOPSIS
Find a keymap
USAGE
SLKeyMap_List_Type *SLang_find_keymap (char *keymap_name);
DESCRIPTION
The `SLang_find_keymap' function searches through the list of
keymaps looking for one whose name is `keymap_name'. If a
matching keymap is found, the function returns a pointer to the
keymap. It returns `NULL' if no such keymap exists.
SEE ALSO
SLang_create_keymap, SLang_find_key_function
--------------------------------------------------------------
SLang_process_keystring
SYNOPSIS
Un-escape a key-sequence
USAGE
char *SLang_process_keystring (char *kseq);
DESCRIPTION
The `SLang_process_keystring' function converts an escaped key
sequence to its raw form by converting two-character combinations
such as `^A' to the _single_ character `Ctrl-A' (ASCII
1). In addition, if the key sequence contains constructs such as
`^(XX)', where `XX' represents a two-character termcap
specifier, the termcap escape sequence will be looked up and
substituted.
Upon success, `SLang_process_keystring' returns a raw
key-sequence whose first character represents the total length of
the key-sequence, including the length specifier itself. It returns
`NULL' upon failure.
EXAMPLE
Consider the following examples:
SLang_process_keystring ("^X^C");
SLang_process_keystring ("^[[A");
The first example will return a pointer to a buffer of three characters
whose ASCII values are given by `{3,24,3}'. Similarly, the
second example will return a pointer to the four characters
`{4,27,91,65}'. Finally, the result of
SLang_process_keystring ("^[^(ku)");
will depend upon the termcap/terminfo capability `"ku"', which
represents the escape sequence associated with the terminal's UP
arrow key. For an ANSI terminal whose UP arrow produces
`"ESC [ A"', the result will be `5,27,27,91,65'.
NOTES
`SLang_process_keystring' returns a pointer to a static area
that will be overwritten on subsequent calls.
SEE ALSO
SLang_define_key, SLang_make_keystring
--------------------------------------------------------------
SLang_make_keystring
SYNOPSIS
Make a printable key sequence
USAGE
char *SLang_make_keystring (unsigned char *ks);
DESCRIPTION
The `SLang_make_keystring' function takes a raw key sequence
`ks' and converts it to a printable form by converting
characters such as ASCII 1 (ctrl-A) to `^A'. That is, it
performs the opposite function of `SLang_process_keystring'.
NOTES
This function returns a pointer to a static area that will be
overwritten on the next call to `SLang_make_keystring'.
SEE ALSO
SLang_process_keystring
--------------------------------------------------------------
SLextract_list_element
SYNOPSIS
Extract a substring of a delimited string
USAGE
int SLextract_list_element (dlist, nth, delim, buf, buflen)
char *dlist;
unsigned int nth;
char delim;
char *buf;
unsigned int buflen;
DESCRIPTION
`SLextract_list_element' may be used to obtain the `nth'
element of a list of strings, `dlist', that are delimited by the
character `delim'. The routine copies the `nth' element of
`dlist' to the buffer `buf' whose size is `buflen'
characters. It returns zero upon success, or -1 if `dlist'
does not contain an `nth' element.
EXAMPLE
A delimited list of strings may be turned into an array of strings
as follows. For conciseness, all malloc error checking has been
omitted.
int list_to_array (char *list, char delim, char ***ap)
{
unsigned int nth;
char **a;
char buf[1024];
/* Determine the size of the array */
nth = 0;
while (0 == SLextract_list_element (list, nth, delim, buf, sizeof(buf)))
nth++;
ap = (char **) SLmalloc ((nth + 1) * sizeof (char **));
nth = 0;
while (0 == SLextract_list_element (list, nth, delim, buf, sizeof(buf)))
{
a[nth] = SLmake_string (buf);
nth++;
}
a[nth] = NULL;
*ap = a;
return 0;
}
SEE ALSO
SLmalloc, SLmake_string
--------------------------------------------------------------
SLprep_open_prep
SYNOPSIS
??
USAGE
int SLprep_open_prep (SLPreprocess_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLprep_close_prep
SYNOPSIS
??
USAGE
void SLprep_close_prep (SLPreprocess_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLprep_line_ok
SYNOPSIS
??
USAGE
int SLprep_line_ok (char *, SLPreprocess_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLdefine_for_ifdef
SYNOPSIS
??
USAGE
int SLdefine_for_ifdef (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLang_Read_Line_Type * SLang_rline_save_line (SLang_RLine_Info_Type *);
SYNOPSIS
??
USAGE
SLang_Read_Line_Type * SLang_rline_save_line (SLang_RLine_Info_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLang_init_readline (SLang_RLine_Info_Type *);
SYNOPSIS
??
USAGE
int SLang_init_readline (SLang_RLine_Info_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLang_read_line (SLang_RLine_Info_Type *);
SYNOPSIS
??
USAGE
int SLang_read_line (SLang_RLine_Info_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLang_rline_insert (char *);
SYNOPSIS
??
USAGE
int SLang_rline_insert (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLrline_redraw (SLang_RLine_Info_Type *);
SYNOPSIS
??
USAGE
void SLrline_redraw (SLang_RLine_Info_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLtt_flush_output (void);
SYNOPSIS
??
USAGE
int SLtt_flush_output (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_set_scroll_region(int, int);
SYNOPSIS
??
USAGE
void SLtt_set_scroll_region(int, int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_reset_scroll_region(void);
SYNOPSIS
??
USAGE
void SLtt_reset_scroll_region(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_reverse_video (int);
SYNOPSIS
??
USAGE
void SLtt_reverse_video (int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_bold_video (void);
SYNOPSIS
??
USAGE
void SLtt_bold_video (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_begin_insert(void);
SYNOPSIS
??
USAGE
void SLtt_begin_insert(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_end_insert(void);
SYNOPSIS
??
USAGE
void SLtt_end_insert(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_del_eol(void);
SYNOPSIS
??
USAGE
void SLtt_del_eol(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_goto_rc (int, int);
SYNOPSIS
??
USAGE
void SLtt_goto_rc (int, int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_delete_nlines(int);
SYNOPSIS
??
USAGE
void SLtt_delete_nlines(int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_delete_char(void);
SYNOPSIS
??
USAGE
void SLtt_delete_char(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_erase_line(void);
SYNOPSIS
??
USAGE
void SLtt_erase_line(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_normal_video(void);
SYNOPSIS
??
USAGE
void SLtt_normal_video(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_cls(void);
SYNOPSIS
??
USAGE
void SLtt_cls(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_beep(void);
SYNOPSIS
??
USAGE
void SLtt_beep(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_reverse_index(int);
SYNOPSIS
??
USAGE
void SLtt_reverse_index(int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_smart_puts(unsigned short *, unsigned short *, int, int);
SYNOPSIS
??
USAGE
void SLtt_smart_puts(unsigned short *, unsigned short *, int, int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_write_string (char *);
SYNOPSIS
??
USAGE
void SLtt_write_string (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_putchar(char);
SYNOPSIS
??
USAGE
void SLtt_putchar(char);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLtt_init_video (void);
SYNOPSIS
??
USAGE
int SLtt_init_video (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLtt_reset_video (void);
SYNOPSIS
??
USAGE
int SLtt_reset_video (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_get_terminfo(void);
SYNOPSIS
??
USAGE
void SLtt_get_terminfo(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_get_screen_size (void);
SYNOPSIS
??
USAGE
void SLtt_get_screen_size (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLtt_set_cursor_visibility (int);
SYNOPSIS
??
USAGE
int SLtt_set_cursor_visibility (int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLtt_initialize (char *);
SYNOPSIS
??
USAGE
int SLtt_initialize (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_enable_cursor_keys(void);
SYNOPSIS
??
USAGE
void SLtt_enable_cursor_keys(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_set_term_vtxxx(int *);
SYNOPSIS
??
USAGE
void SLtt_set_term_vtxxx(int *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_set_color_esc (int, char *);
SYNOPSIS
??
USAGE
void SLtt_set_color_esc (int, char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_wide_width(void);
SYNOPSIS
??
USAGE
void SLtt_wide_width(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_narrow_width(void);
SYNOPSIS
??
USAGE
void SLtt_narrow_width(void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLtt_set_mouse_mode (int, int);
SYNOPSIS
??
USAGE
int SLtt_set_mouse_mode (int, int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_set_alt_char_set (int);
SYNOPSIS
??
USAGE
void SLtt_set_alt_char_set (int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLtt_write_to_status_line (char *, int);
SYNOPSIS
??
USAGE
int SLtt_write_to_status_line (char *, int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_disable_status_line (void);
SYNOPSIS
??
USAGE
void SLtt_disable_status_line (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
char *SLtt_tgetstr (char *);
SYNOPSIS
??
USAGE
char *SLtt_tgetstr (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLtt_tgetnum (char *);
SYNOPSIS
??
USAGE
int SLtt_tgetnum (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLtt_tgetflag (char *);
SYNOPSIS
??
USAGE
int SLtt_tgetflag (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
char *SLtt_tigetent (char *);
SYNOPSIS
??
USAGE
char *SLtt_tigetent (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
char *SLtt_tigetstr (char *, char **);
SYNOPSIS
??
USAGE
char *SLtt_tigetstr (char *, char **);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLtt_tigetnum (char *, char **);
SYNOPSIS
??
USAGE
int SLtt_tigetnum (char *, char **);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLtt_Char_Type SLtt_get_color_object (int);
SYNOPSIS
??
USAGE
SLtt_Char_Type SLtt_get_color_object (int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_set_color_object (int, SLtt_Char_Type);
SYNOPSIS
??
USAGE
void SLtt_set_color_object (int, SLtt_Char_Type);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_set_color (int, char *, char *, char *);
SYNOPSIS
??
USAGE
void SLtt_set_color (int, char *, char *, char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_set_mono (int, char *, SLtt_Char_Type);
SYNOPSIS
??
USAGE
void SLtt_set_mono (int, char *, SLtt_Char_Type);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_add_color_attribute (int, SLtt_Char_Type);
SYNOPSIS
??
USAGE
void SLtt_add_color_attribute (int, SLtt_Char_Type);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLtt_set_color_fgbg (int, SLtt_Char_Type, SLtt_Char_Type);
SYNOPSIS
??
USAGE
void SLtt_set_color_fgbg (int, SLtt_Char_Type, SLtt_Char_Type);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLkp_define_keysym (char *, unsigned int);
SYNOPSIS
??
USAGE
int SLkp_define_keysym (char *, unsigned int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLkp_init (void);
SYNOPSIS
??
USAGE
int SLkp_init (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLkp_getkey (void);
SYNOPSIS
??
USAGE
int SLkp_getkey (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLscroll_find_top (SLscroll_Window_Type *);
SYNOPSIS
??
USAGE
int SLscroll_find_top (SLscroll_Window_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLscroll_find_line_num (SLscroll_Window_Type *);
SYNOPSIS
??
USAGE
int SLscroll_find_line_num (SLscroll_Window_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
unsigned int SLscroll_next_n (SLscroll_Window_Type *, unsigned int);
SYNOPSIS
??
USAGE
unsigned int SLscroll_next_n (SLscroll_Window_Type *, unsigned int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
unsigned int SLscroll_prev_n (SLscroll_Window_Type *, unsigned int);
SYNOPSIS
??
USAGE
unsigned int SLscroll_prev_n (SLscroll_Window_Type *, unsigned int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLscroll_pageup (SLscroll_Window_Type *);
SYNOPSIS
??
USAGE
int SLscroll_pageup (SLscroll_Window_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLscroll_pagedown (SLscroll_Window_Type *);
SYNOPSIS
??
USAGE
int SLscroll_pagedown (SLscroll_Window_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLSig_Fun_Type *SLsignal (int, SLSig_Fun_Type *);
SYNOPSIS
??
USAGE
SLSig_Fun_Type *SLsignal (int, SLSig_Fun_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
SLSig_Fun_Type *SLsignal_intr (int, SLSig_Fun_Type *);
SYNOPSIS
??
USAGE
SLSig_Fun_Type *SLsignal_intr (int, SLSig_Fun_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLsig_block_signals (void);
SYNOPSIS
??
USAGE
int SLsig_block_signals (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLsig_unblock_signals (void);
SYNOPSIS
??
USAGE
int SLsig_unblock_signals (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLsystem (char *);
SYNOPSIS
??
USAGE
int SLsystem (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLadd_at_handler (long *, char *);
SYNOPSIS
??
USAGE
void SLadd_at_handler (long *, char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLang_define_case(int *, int *);
SYNOPSIS
??
USAGE
void SLang_define_case(int *, int *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLang_init_case_tables (void);
SYNOPSIS
??
USAGE
void SLang_init_case_tables (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
unsigned char *SLang_regexp_match(unsigned char *, unsigned int, SLRegexp_Type *);
SYNOPSIS
??
USAGE
unsigned char *SLang_regexp_match(unsigned char *, unsigned int, SLRegexp_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLang_regexp_compile (SLRegexp_Type *);
SYNOPSIS
??
USAGE
int SLang_regexp_compile (SLRegexp_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
char *SLregexp_quote_string (char *, char *, unsigned int);
SYNOPSIS
??
USAGE
char *SLregexp_quote_string (char *, char *, unsigned int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLcmd_execute_string (char *, SLcmd_Cmd_Table_Type *);
SYNOPSIS
??
USAGE
int SLcmd_execute_string (char *, SLcmd_Cmd_Table_Type *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLsearch_init (char *, int, int, SLsearch_Type *);
SYNOPSIS
??
USAGE
int SLsearch_init (char *, int, int, SLsearch_Type *);
DESCRIPTION
??
/* This routine must first be called before any search can take place.
* The second parameter specifies the direction of the search: greater than
* zero for a forwrd search and less than zero for a backward search. The
* third parameter specifies whether the search is case sensitive or not.
* The last parameter is a pointer to a structure that is filled by this
* function and it is this structure that must be passed to SLsearch.
*/
SEE ALSO
??
--------------------------------------------------------------
unsigned char *SLsearch (unsigned char *, unsigned char *, SLsearch_Type *);
SYNOPSIS
??
USAGE
unsigned char *SLsearch (unsigned char *, unsigned char *, SLsearch_Type *);
DESCRIPTION
??
/* To use this routine, you must first call 'SLsearch_init'. Then the first
* two parameters p1 and p2 serve to define the region over which the search
* is to take place. The third parameter is the structure that was previously
* initialized by SLsearch_init.
*
* The routine returns a pointer to the match if found otherwise it returns
* NULL.
*/
SEE ALSO
??
--------------------------------------------------------------
SLcomplex_abs
SYNOPSIS
Returns the norm of a complex number
USAGE
double SLcomplex_abs (double *z)
DESCRIPTION
The `SLcomplex_abs' function returns the absolute value or the
norm of the complex number given by `z'.
SEE ALSO
SLcomplex_times
--------------------------------------------------------------
double *SLcomplex_times (double *, double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_times (double *, double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_divide (double *, double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_divide (double *, double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_sin (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_sin (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_cos (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_cos (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_tan (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_tan (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_asin (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_asin (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_acos (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_acos (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_atan (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_atan (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_exp (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_exp (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_log (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_log (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_log10 (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_log10 (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_sqrt (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_sqrt (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_sinh (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_sinh (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_cosh (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_cosh (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_tanh (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_tanh (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_pow (double *, double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_pow (double *, double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double SLmath_hypot (double x, double y);
SYNOPSIS
??
USAGE
double SLmath_hypot (double x, double y);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_acosh (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_acosh (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
double *SLcomplex_atanh (double *, double *);
SYNOPSIS
??
USAGE
double *SLcomplex_atanh (double *, double *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
char *SLdebug_malloc (unsigned long);
SYNOPSIS
??
USAGE
char *SLdebug_malloc (unsigned long);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
char *SLdebug_calloc (unsigned long, unsigned long);
SYNOPSIS
??
USAGE
char *SLdebug_calloc (unsigned long, unsigned long);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
char *SLdebug_realloc (char *, unsigned long);
SYNOPSIS
??
USAGE
char *SLdebug_realloc (char *, unsigned long);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLdebug_free (char *);
SYNOPSIS
??
USAGE
void SLdebug_free (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLmalloc_dump_statistics (void);
SYNOPSIS
??
USAGE
void SLmalloc_dump_statistics (void);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
char *SLstrcpy(register char *, register char *);
SYNOPSIS
??
USAGE
char *SLstrcpy(register char *, register char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLstrcmp(register char *, register char *);
SYNOPSIS
??
USAGE
int SLstrcmp(register char *, register char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
char *SLstrncpy(char *, register char *, register int);
SYNOPSIS
??
USAGE
char *SLstrncpy(char *, register char *, register int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLmemset (char *, char, int);
SYNOPSIS
??
USAGE
void SLmemset (char *, char, int);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLexpand_escaped_string (register char *, register char *, register char *);
SYNOPSIS
??
USAGE
void SLexpand_escaped_string (register char *, register char *, register char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
void SLmake_lut (unsigned char *, unsigned char *, unsigned char);
SYNOPSIS
??
USAGE
void SLmake_lut (unsigned char *, unsigned char *, unsigned char);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
int SLang_guess_type (char *);
SYNOPSIS
??
USAGE
int SLang_guess_type (char *);
DESCRIPTION
??
SEE ALSO
??
--------------------------------------------------------------
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