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// This may look like C code, but it is really -*- C++ -*- // // Copyright Bob Friesenhahn, 2001, 2002 // // CoderInfo Definition // // Container for image format support information. //
#if !defined (Magick_CoderInfo_header) #define Magick_CoderInfo_header
#include <string> #include "Magick++/Include.h"
namespace Magick { class MagickDLLDecl CoderInfo { public:
enum MatchType { AnyMatch, // match any coder TrueMatch, // match coder if true FalseMatch // match coder if false };
CoderInfo ( const std::string &name_ ); ~CoderInfo ( void );
// Format name std::string name( void ) const;
// Format description std::string description( void ) const;
// Format is readable bool isReadable( void ) const;
// Format is writeable bool isWritable( void ) const;
// Format supports multiple frames bool isMultiFrame( void ) const;
// // Implemementation methods // CoderInfo ( const MagickLib::MagickInfo *magickInfo_ );
private:
// Default constructor (not supported) CoderInfo ( void );
// Copy constructor (not supported) // CoderInfo ( const CoderInfo &coder_ );
// Assignment operator (not supported) CoderInfo& operator= (const CoderInfo &coder_ );
std::string _name; std::string _description; bool _isReadable; bool _isWritable; bool _isMultiFrame; }; } // namespace Magick
// // Inlines //
#endif // Magick_CoderInfo_header
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